The traction control for example makes driving feel completely different, putting an emphasis on drifting without it on, and on braking with it on, like in real life. The game does a terrible job at explaining exactly what some of the options actually do to how your ride feels. The game will never feel as fake and exciting as an arcade racer, but the number of options you get to help you tweak your ride allows you to come close. If you make it a goal to make the game feel like an arcade racer later, that is fair and possible, somewhat. The game feels slow, clunky, and gross overall starting out. ![]() ![]() ![]() ![]() This is going to be the hardest thing to accept in the beginning for any player. There is something a player should know about this game: it's not an arcade racer and it's not a simulation racer, it's something in between.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |